Post by GuildAmbassador on Dec 17, 2012 12:21:39 GMT -6
Melee Combat and Physical Contact
•Aggressive physical contact between hands, feet, and bodies is prohibited.
•Melee combat will be allowed with approved foam weapons ONLY.
•You may strike, with reasonable force, any part of a player’s arms, legs, or torso.
•Melee combat against the head of an opponent is strictly forbidden and must be avoided at all cost.
•You may block incoming strikes with your own foam weapon.
•Any direct contact from an enemy foam weapon to your torso will mortally wound you.
•All foam weapons must adhere to a strict set of standards. Dollar store quality foam weapons will not be allowed.
•Certain well-made nerf weapons can be approved.
•A guide to making appropriate weapons.
•Commercially Available, pre-approved foam weapons.
“Broken Limbs”
•Any direct contact from an enemy foam weapon to your limbs will disable that limb until healed.
•Arms struck by melee weapons will hang loose by the players side as if broken or mortally cut.
•Legs struck by melee weapons should be roleplayed as if broken or mortally cut. A player who has lost both legs should sit or lie down.
•Players with broken legs may still crawl
Knife Kills
•Knife kills will work as normal. A hard plastic or rubber training knife can be touched to an enemy player’s body, arms, or legs, instantly incapacitating him.
•Knife kills cannot be performed with approved foam weapons.
•Knives cannot be used in melee combat.
FPS Limits
Machine Pistols (automatic pistols such as the 93R, Mac10/11, G18, etc)
•300fps
•10’ min engagement distance
Pistols/Shotguns
•350fps
•10’ min engagement distance
AEGs/Support
•400fps
•20’ min engagement distance
Weapon Emplacements (belt fed machine guns with bipod/tripod, fixed as an emplacement)
•450fps
•50’ min engagement distance
DMR/Sniper
•500fps, semi or bolt action only
•100’ min engagement distance
Rules of Engagement
•This is a roleplay game with modified rules of engagement.
•All players must adhere to a strict “no shooting” rule inside 10 feet. There is no point- blank shooting at this event.
•All shots must be aimed center mass and headshots must be avoided.
•Players may engage with rubber knives, foam weapons, airsoft weapons, airsoft grenades, and nerf launchers at this event. Each weapon class has its own set of rules that must be strictly adhered to.
•Aggressive physical contact between hands, feet, and bodies is prohibited.
•Melee combat will be allowed with approved foam weapons ONLY.
•You may strike, with reasonable force, any part of a player’s arms, legs, or torso.
•Melee combat against the head of an opponent is strictly forbidden and must be avoided at all cost.
•You may block incoming strikes with your own foam weapon.
•Any direct contact from an enemy foam weapon to your torso will mortally wound you.
•All foam weapons must adhere to a strict set of standards. Dollar store quality foam weapons will not be allowed.
•Certain well-made nerf weapons can be approved.
•A guide to making appropriate weapons.
•Commercially Available, pre-approved foam weapons.
“Broken Limbs”
•Any direct contact from an enemy foam weapon to your limbs will disable that limb until healed.
•Arms struck by melee weapons will hang loose by the players side as if broken or mortally cut.
•Legs struck by melee weapons should be roleplayed as if broken or mortally cut. A player who has lost both legs should sit or lie down.
•Players with broken legs may still crawl
Knife Kills
•Knife kills will work as normal. A hard plastic or rubber training knife can be touched to an enemy player’s body, arms, or legs, instantly incapacitating him.
•Knife kills cannot be performed with approved foam weapons.
•Knives cannot be used in melee combat.
FPS Limits
Machine Pistols (automatic pistols such as the 93R, Mac10/11, G18, etc)
•300fps
•10’ min engagement distance
Pistols/Shotguns
•350fps
•10’ min engagement distance
AEGs/Support
•400fps
•20’ min engagement distance
Weapon Emplacements (belt fed machine guns with bipod/tripod, fixed as an emplacement)
•450fps
•50’ min engagement distance
DMR/Sniper
•500fps, semi or bolt action only
•100’ min engagement distance
Rules of Engagement
•This is a roleplay game with modified rules of engagement.
•All players must adhere to a strict “no shooting” rule inside 10 feet. There is no point- blank shooting at this event.
•All shots must be aimed center mass and headshots must be avoided.
•Players may engage with rubber knives, foam weapons, airsoft weapons, airsoft grenades, and nerf launchers at this event. Each weapon class has its own set of rules that must be strictly adhered to.